It's a Wargame I for one would love.
Posted on 2006.03.26 at 02:12
So I've been obsessed with having way too much fun on the Great Outdoor Fight wiki. It's a blast, and perfect brain cleansing while I'm A) sick (again) and B) gouty.
And it hits me.
There should totally be a Great Outdoor Fight Wargame.
It should have two games in one. On the one hand, you should have a big board representing the full Acres. There, different players have their armies, made up in tokens that represent somewhere between 5 and 20 fighters each. Everyone has 200 points worth, say, but they can have weaker or stronger groups, and a certain number of commander tokens. The commanders are the ones who represent the name fighters like Rodney Leonard Stubbs or Fauntleroy Brown.
Whenever two commanders engage each other, you move to a small scale board. Then, it's a one on one slugfest, until there's just one left.
Day one, you do Commanders and Armies, and Armies get bonuses for their Commanders, but Commanders run the risk of being eliminated early. Day Two, the Commanders are off eating turkeys and brandy, so the Armies go at each other all alone. Day three, there are no more Armies, but depending on how strong your armies were at the end of Day Two, you get a certain number of additional Commanders. You then run the Commanders against one another on the smaller maps until there is just one Commander left.
3 days. 3 acres. 3000 men. Only one man can win the Great American Fight.
Where the Hell's Avalon Hill when you need it?
And it hits me.
There should totally be a Great Outdoor Fight Wargame.
It should have two games in one. On the one hand, you should have a big board representing the full Acres. There, different players have their armies, made up in tokens that represent somewhere between 5 and 20 fighters each. Everyone has 200 points worth, say, but they can have weaker or stronger groups, and a certain number of commander tokens. The commanders are the ones who represent the name fighters like Rodney Leonard Stubbs or Fauntleroy Brown.
Whenever two commanders engage each other, you move to a small scale board. Then, it's a one on one slugfest, until there's just one left.
Day one, you do Commanders and Armies, and Armies get bonuses for their Commanders, but Commanders run the risk of being eliminated early. Day Two, the Commanders are off eating turkeys and brandy, so the Armies go at each other all alone. Day three, there are no more Armies, but depending on how strong your armies were at the end of Day Two, you get a certain number of additional Commanders. You then run the Commanders against one another on the smaller maps until there is just one Commander left.
3 days. 3 acres. 3000 men. Only one man can win the Great American Fight.
Where the Hell's Avalon Hill when you need it?
